Agatha Harkness decks

My approach to building decks is to notice how a card interacts with others, build a deck around that interaction, and then if nothing really pops out to me: throw Agatha on it!

That means I have a ton of AH decks I don’t really play with, but have ready to modify with new cards. To give myself space in the app, I’m “backing up” those decks here. :+1:

AH 1-Cost

# (1) Sunspot
# (1) Ant Man
# (1) Elektra
# (1) Nova
# (1) Agent 13
# (1) Yondu
# (2) Beast
# (3) Killmonger
# (3) Wave
# (6) Arnim Zola
# (6) Agatha Harkness
# (9) Death
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Used to complete “Play 1-Cost card” missions.

AH Ongoing

# (1) Agent 13
# (2) Invisible Woman
# (2) Armor
# (3) Mystique
# (3) Mister Fantastic
# (3) Captain America
# (3) Cosmo
# (5) Iron Man
# (5) Devil Dinosaur
# (5) Professor X
# (6) Onslaught
# (6) Agatha Harkness
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Used for “Play Ongoing cards” missions, and the basis for AH using the Ongoing mechanic.

AH Fun

# (1) Agent 13
# (1) Yondu
# (2) Beast
# (2) Cable
# (2) Scarlet Witch
# (2) Cloak
# (3) Morph
# (3) Storm
# (3) Rhino
# (4) Jubilee
# (6) Arnim Zola
# (6) Agatha Harkness
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This is a fun deck, because it allows AH to constantly move around cards; this tends to confuse seasoned players, since it sometimes looks like it has an advanced plan, and will win from opponents making mistakes. :laughing:

AH Destroy

# (1) Deadpool
# (1) Nova
# (2) Bucky Barnes
# (2) Cable
# (2) Carnage
# (2) Wolverine
# (2) Scarlet Witch
# (3) Venom
# (3) Sabretooth
# (3) Deathlok
# (6) Agatha Harkness
# (9) Death
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Focused on the Destroy mechanic.

AH Reveal

# (1) Sunspot
# (1) Squirrel Girl
# (2) Scorpion
# (2) Scarlet Witch
# (3) Ironheart
# (3) Morph
# (3) Nakia
# (3) Hulkbuster
# (4) Wong
# (5) White Tiger
# (6) Odin
# (6) Agatha Harkness
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Focused on the On Reveal mechanic.

AH What!

# (1) Sunspot
# (1) Agent 13
# (1) Titania
# (2) Cable
# (2) Scarlet Witch
# (2) Cloak
# (3) Morph
# (3) Storm
# (3) Rhino
# (5) Hobgoblin
# (5) Magik
# (6) Agatha Harkness
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This is derived from “AH Fun”; it doesn’t win often, but when it does it makes the opponent say, “What just happened?!”

AH Move

# (1) Sunspot
# (1) Iron Fist
# (1) Quicksilver
# (2) Domino
# (2) Multiple Man
# (2) Scarlet Witch
# (2) Cloak
# (3) Morph
# (3) Storm
# (3) Vulture
# (3) Hulkbuster
# (6) Agatha Harkness
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Based on movement based abilities. I mostly put this together because I don’t enjoy the decision making in movement decks, so I let AH do it for me (it rarely works out!).

AH Power

# (1) Quicksilver
# (2) Domino
# (3) Morph
# (4) Jubilee
# (5) Hobgoblin
# (5) Magik
# (5) Vision
# (6) Heimdall
# (6) Odin
# (6) Hulk
# (6) Agatha Harkness
# (6) The Infinaut
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This is based on a Power-building Reveal deck I run, would love to fine tune it with pacing cards. :thinking:

AH Annoy

# (1) Iceman
# (1) Quinjet
# (1) Yondu
# (2) Black Widow
# (2) Beast
# (2) Cable
# (2) Goose
# (2) Scarlet Witch
# (3) Green Goblin
# (3) Killmonger
# (5) Hobgoblin
# (6) Agatha Harkness
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Are you into video games and comic books? AH! You are seasoned in being annoyed by players! This is my automated version.

:disguised_face:

AH Hela

# (1) Blade
# (2) Morbius
# (2) Cloak
# (3) Wave
# (3) Lady Sif
# (3) Sword Master
# (4) Jubilee
# (6) Arnim Zola
# (6) Hela
# (6) Agatha Harkness
# (6) The Infinaut
# (9) Death
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I was excited to get Hela! But I don’t have Ghost Rider, and Agatha can’t be trusted with MODOK, so… it’s pretty meh. :neutral_face:

AH Pacing

# (1) Quicksilver
# (2) Domino
# (3) Morph
# (3) Storm
# (3) Sword Master
# (4) Jubilee
# (4) Jessica Jones
# (5) Devil Dinosaur
# (5) Sandman
# (5) Gamora
# (6) America Chavez
# (6) Agatha Harkness
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This is an experiment in pacing AH to likely play a particular card on a given turn.

It has not produced winning results, yet. :slight_smile:

AH 2-Cost

# (2) Adam Warlock
# (2) Black Widow
# (2) The Collector
# (2) Beast
# (2) Cable
# (2) Goose
# (2) Okoye
# (2) Wolverine
# (2) Maria Hill
# (2) Scarlet Witch
# (2) Cloak
# (6) Agatha Harkness
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For completing “Play 2-cost cards” missions.

However, it plays relatively well! Agatha intimidates in how quickly it can decide where lots of cheap cards go, it’s fun! :slight_smile:

Summoner

# (1) Agent 13
# (1) Quinjet
# (2) The Collector
# (2) Cable
# (2) Scarlet Witch
# (3) Morph
# (3) Venom
# (3) Agent Coulson
# (4) White Queen
# (5) Devil Dinosaur
# (5) Nick Fury
# (6) Agatha Harkness
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This is based off a deck I call “Agents of Shield”, and basically asks, “what happens when Agatha is allowed to draw random cards from the game?” :smiley:

AH Weird

# (2) Beast
# (2) Cloak
# (2) Mysterio
# (3) Morph
# (3) Nakia
# (3) Killmonger
# (3) Wave
# (4) Jubilee
# (4) Attuma
# (5) Aero
# (6) Agatha Harkness
# (9) Death
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Same idea as behind AH Fun and AH What!, it attempts to portray several deck archetypes, while being none…

Haha, such a nerdy idea! :nerd_face: